<> Asp.net编写的PING工具 " ?- t4 o+ ]; [ P8 R- @ - w/ y% B4 @, {: P- Z 7 h' W. U3 T! u# O4 S: R
PING 是一个用来检测网络连接速度的工具,它会在本机和给出的远程主机名之间建立一个SOCKET 连接并向其发送一个ICMP协议格式的数据包,然后远程主机作出响应,发回一个数据包,通过计算发送到接收数据包的时间间隔,我们可以确定连接的速度。 8 k8 [5 ^$ g( C2 J W# p . r a2 F1 j2 J
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2 N4 c8 X3 z$ M( x4 u' l$ Z/ a' L 此程序可以使用于 asp+asp.net 虚拟主机,时代互联(<a href="http://www.now.net.cn" target="_blank" >www.now.net.cn</A>)的虚拟主机可以支持 。虚拟主机的其他的配置问题,可以见:<a href="http://www.now.net.cn/host" target="_blank" >www.now.net.cn/host</A> 9 @% d5 ]2 ]1 M. Q3 e+ X 主机+域名+邮箱 的优惠套餐,可以见 : <a href="http://www.now.net.cn/special/host.net" target="_blank" >http://www.now.net.cn/special/host.net</A> - F9 y" X* c3 H2 T& C & B9 |$ [4 _# c! L' f
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使用方法 ping <hostname> [/r] 0 p* h) C4 t$ Z! H, |6 u' D9 u& ^
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<hostname> 主机名 + _$ O8 f# L* q5 A2 d' o3 S& Z
# i: n* Z/ z1 R, S' i" H8 H% L [/r] 可选属性,决定是否连续的 ping 远程主机。 / P$ K9 d3 r$ `7 X+ b! v: y) C; Z ; o% S' ~* `: l4 b5 W
7 `! S/ z T2 G 下面是代码: 8 [) B# q4 W: n4 N5 U 1 E: \% e4 i( C- d ///ping.cs % L3 D4 s8 S$ n' ~% m! i3 m1 S 3 a6 k9 R1 d( Q/ O7 p1 A4 e
namespace SaurabhPing " K; r& L3 w9 {+ `1 p, ^ * i l5 c. l5 g) o& k% F% } { ' P- ?, v% Y3 z4 O* h& c9 Z
) t7 ] ~7 `% z6 q; h4 g+ i7 ] using System; ' L1 i! J1 l1 g- c
( }) E' K, v8 ~( \ using System.Net; - u7 R k. }! _) ?: D' c 9 ? @- h1 z/ ?/ d2 g using System.Net.Sockets; + r$ N2 F0 e' B5 e0 l: z $ `8 l& |1 `4 a# _0 v$ G9 ~) Z' I4 {
/// <summary> 5 c! Z6 ^2 S% n2 |) y! B2 h ; M( h' g' y d. G# D& C0 E
/// 主要的类:ping $ b7 \: z) Q7 G5 O ( G3 e. X! x6 \& Z% o4 p /// </summary> ' ^8 `/ Y$ D" U+ g3 x: r6 S! v 3 q4 |5 m4 w M1 p- ^/ B: Q& Y
class Ping 5 g9 H6 D. T2 S4 k2 w e
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//声明几个常量 7 {6 r9 x! A4 w; R6 }3 B7 A 8 U1 G5 A/ V: N% J const int SOCKET_ERROR = -1; % u+ J, m% {- K* t # t8 f. m. [0 w" h' J; h& |; V const int ICMP_ECHO = 8; / G, R& T1 x: ^( }& F) F g% Q3 g' E' v" e) t7 y$ h0 p- { /// <summary> 5 d0 j1 w9 j) D8 p0 ]7 j4 K
, ~4 A. h+ {5 d5 g" C /// 这里取得Hostname参数 4 m5 W7 Q4 f. X% a) z
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/// </summary> % S/ S1 n9 t" c2 Y9 j
: y9 X: l0 K4 ?7 X* o public static void Main(string[] argv) 3 a W- T6 M# L% e2 h . _$ k. L1 ~9 U. @" ]7 s1 Z { / C: K7 P- v& Q) Y 7 t: X1 A: w! ` G8 h3 L s% I if(argv.Length==0) % i6 y1 Q0 d# I+ d" w . n" P$ n9 `: g1 S0 j* P { 7 P7 Y* x4 m% [
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//If user did not enter any Parameter inform him ) L$ O+ N8 z/ A) H$ I 3 p& l8 X. `5 | |) @ J Console.WriteLine("Usageing <hostname> /r") ; ' N9 L+ p2 t& k3 {, u& f( } 2 w+ k3 r2 S4 H Console.WriteLine("<hostname> The name of the Host who you want to ping"); ) s0 m' [( C* ] [* B' C% D" F , ]* O5 `( `. S" }' h5 R Console.WriteLine("/r Ping the host continuously") ; ( T% I1 ?( @+ x - h2 z) N$ d0 R9 f) {) j } 6 v4 I6 \: _5 D1 _ 2 \9 Y8 C6 z+ a6 ~, [* A
else if(argv.Length==1) * i" f+ v8 H1 m8 d% }! q % ?6 z. a0 Z! ~ U- F0 O/ a B! E2 q
{ $ c, v9 J2 H2 H: ? " Y% D& V( ?* s0 W" {4 e //Just the hostname provided by the user 6 R* I* A* h" R- k1 Q) S& A
: |! N: ^! G6 s8 Z8 C //call the method "ingHost" and pass the HostName as a parameter - ^# C, c0 Y, H# ^1 T: m4 U $ R5 ?# o: l' T0 b6 I. F
PingHost(argv[0]) ; - \ O/ T. E2 J" a- |9 K, R3 l+ G* F ! ]0 ]8 Y+ ?" c7 j" J5 H } + j6 V: @) {" V 0 M1 k, Z2 Z2 l! ~
else if(argv.Length==2) . q5 N$ C/ Z# |% r6 w9 I: Y) a ( Y$ C2 A2 E+ r/ k% v
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5 D0 o# R% V3 n' C* ]; }' Q# A" Q //the user provided the hostname and the switch 9 e O4 t1 f8 }0 Z3 C5 Z; I
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if(argv[1]=="/r") 8 q2 Z1 _+ M9 s* ?9 m
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* Z5 c9 I9 p9 N5 v; j //loop the ping program ( O L& z# Q7 b2 H2 q$ Q: B' [
6 J! J1 n8 k8 X4 ]1 b" d- T% V0 k while(true) 1 H, i' P4 q5 w/ q* r A ; W& }4 K4 i3 T1 w! F { $ f; w m& C2 ~" \+ S 2 A6 k" q, l5 i" F //call the method "ingHost" and pass the HostName as a parameter + R; m0 i _- _" U% Z* m: P6 a* c + z! J* k- H* A& y/ Q; { PingHost(argv[0]) ; ( F( k P9 n# a! w: d
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else ( O i% g' B6 c3 q6 B + M1 z: Y @+ p" H l# z { ; v4 T- p6 D8 ]) T% w; O 5 N8 q( [' L- o" l+ t
//if the user provided some other switch $ k& Q# m2 K3 U, }) G$ o) _+ t
- `3 L9 E( e- b" X+ m' X) ] PingHost(argv[0]) ; + a$ F7 @5 e: j* b
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else " y' g' ^6 d( L! Z& w4 M
7 K) S. N* l- b& W Console.WriteLine("Error in Arguments") ; , L1 N5 E; ~1 L' E; I8 l2 e% |
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/// <summary> ' q5 Y8 M& J p! w [% I5 o, e , R2 p4 _! `3 s4 _ Y: V
/// 主要的方法,用来取得IP, $ t" ]1 q: |* s& D% v+ y
3 Y: G- v) s, P /// 并计算响应时间 9 q. l( I! H0 j2 `. j1 g$ ` ( f% S# R5 M6 r( D7 R
/// </summary> 4 H4 v0 l3 s% ?2 z: c
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public static void PingHost(string host) . [+ U' L' _, d1 I' p/ J* A% H
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//Declare the IPHostEntry 9 I/ B9 s [. D ) \% O' K* g( x& A) T
IPHostEntry serverHE, fromHE; 3 {9 W) b X! r0 O8 V# E. ? 2 c0 C$ u; X! n. |: e# R- q/ ]5 X int nBytes = 0; ; l" {: d7 S3 M( N! s: [# G. p
R3 V9 z. ?2 x5 M int dwStart = 0, dwStop = 0; ( w: d! P0 J3 j0 `
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//Initilize a Socket of the Type ICMP % Z) M' D- A2 o7 k- m
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Socket socket = ; A8 c1 d" p' X$ T1 \
6 u# j! M8 \0 V, X( H0 R new Socket(AddressFamily.AfINet, SocketType.SockRaw, ProtocolType.ProtICMP); 5 q# b+ d; M& E6 u/ ^7 @0 P. { . q9 E% S+ F" u$ | 7 U, Y6 T; j$ L O // Get the server endpoint 6 u; A9 d# q5 z% k& r8 z* M 6 B" H. @; K' O% b+ } try $ u1 q3 Z, V3 G" y% n( ]- h2 Y a % s* _; m( N$ ]; R: U5 ` { - l$ D% p$ k: A5 R# y5 Q2 x
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serverHE = DNS.GetHostByName(host); + U6 M* g5 ?, t
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$ O; V6 u8 g' p1 [; ^9 F+ A Console.WriteLine("Host not found"); // fail 8 p8 E) M0 i/ t' `( D- ~ & w) p0 Y ?, T
return ; 3 ~, r' Y5 ^: Z. f
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, S5 [+ P' s9 h# v( ~0 d. t // Convert the server IP_EndPoint to an EndPoint 6 q+ `% `, n. v K/ { $ ?$ ]# `( ?1 c$ z4 B
IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0); 9 @" y. d% N4 B
. r7 s* e! u% M U6 D. h3 { // Set the receiving endpoint to the client machine . x, F. i. ?& b) C' r . f% o" P6 G2 F fromHE = DNS.GetHostByName(DNS.GetHostName()); ; n, {. @$ ?; x2 t, y
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IPEndPoint ipEndPointFrom = new IPEndPoint(fromHE.AddressList[0], 0); 4 a! I. u+ q$ a, S5 {8 L" G1 c7 C2 } 2 _1 e: c' m0 B- V- R* C7 {' Q
EndPoint EndPointFrom = (ipEndPointFrom); 3 S4 w& P% C3 G( T( H
; c* Z f& v4 g* k% H( ^3 p: Q $ }# j$ K6 S5 Y8 C" h int PacketSize = 0; ( h E5 E) e7 x. @8 b% B
- ~/ m# i$ n. U IcmpPacket packet = new IcmpPacket(); + R* ~& E" O8 [5 C- K ( q+ P4 @! ]. }6 U R // Construct the packet to send 1 ?4 w1 Q9 C8 \" M L; d0 o' y" h: D packet.Type = ICMP_ECHO; //8 / {4 X9 |* o: G' |' p" i d1 v % g" x: u/ x3 ^/ a
packet.SubCode = 0; $ a: Z' S- y& J# _9 e4 @ 7 w d4 F. J* \* s; }6 ^ packet.CheckSum = UInt16.Parse("0"); 3 S% a3 P/ \2 P, l+ \+ Q . f' A" r$ A( S$ B" S' _
packet.Identifier = UInt16.Parse("45"); " u9 x' j- ~. ~+ w$ L& q3 K 6 V, R/ e+ D6 {: \ packet.SequenceNumber = UInt16.Parse("0"); ( b$ p4 r Q) I- J2 l# `, L 2 P. `5 P% g6 p9 O int PingData = 32; // sizeof(IcmpPacket) - 8; * ]; X. c. [& r ) |1 i# o7 m; a9 Z/ C" Q packet.Data = new Byte[PingData]; / p7 }' w3 G, r8 v7 m. k 0 }/ i$ v* f% r1 H2 _* I% j) g //Initilize the Packet.Data 9 h* ]4 M) D6 R: N4 X " N! Z4 m1 v, V, t0 t for (int i = 0; i < PingData; i++) 2 a! K/ L* ^2 m+ X, ~( g$ b, d5 G
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{ ! h3 p+ B1 n# A + O) h: P! r1 ?5 s7 H; |. g$ T) [ packet.Data = (byte)'#'; * e( D) l5 I' ^ " q: y3 l! j. Y* X6 n; L h } A5 A! i) R8 q* d" j( U" [
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//Variable to hold the total Packet size / F. P0 `' B. ?6 H 5 K1 X. R$ V# V
PacketSize = PingData + 8; ; t' J Z3 y8 ^% }$ b! s5 E * R. D. m4 u5 t8 `1 F$ u" p# x
Byte [] icmp_pkt_buffer = new Byte[ PacketSize ]; : x, Z* _1 S" _' k, A
/ ^" N' w7 | l1 a; ~ Int32 Index = 0; ( u1 k3 Q1 S8 Y & B2 S: ^& q' G4 ?. n; |8 o
//Call a Method Serialize which counts 4 ^' f4 A* }: C
2 L. o% [4 K' _' Y; J: S& u! p //The total number of Bytes in the Packet & p0 Y, H* A0 Y7 ~$ x) D
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Index = Serialize( # \) b$ ?4 g! |- w 4 f( a% R% Q* |3 x
packet, 3 z$ l, O( d+ @ 8 U u; H7 [% x5 c6 r/ k' d icmp_pkt_buffer, % k5 n. C# q) \$ ]& e0 X( n5 @
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PacketSize, # H, B W; e7 n, Z( V
% z' F6 ^" m' l# f PingData ); 7 b$ B3 [$ p4 B
' R+ p, Q4 l$ D* w5 V //Error in Packet Size ) P. h3 f+ X) ? 4 n" i0 w/ E% g( p2 `6 g
if( Index == -1 ) 2 h' @% J, p0 u; r$ A * n0 X% n ]% C3 @
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+ C0 F' z- g' Z7 @. u" m1 r) _ Console.WriteLine("Error in Making Packet"); / r0 y& P4 {* V( y7 L9 H7 j1 X ; L. ^- A/ J# n1 H return ; 3 a0 F g' ?& q7 W 4 Y! s3 a) A% G2 j5 F
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@2 I, o7 A( G, S0 a6 T6 | // now get this critter into a UInt16 array $ ~# b1 Z. ~% s t0 J. d. i
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//Get the Half size of the Packet " A4 h/ o. |* K" C- p+ b0 a