- 在线时间
- 0 小时
- 最后登录
- 2010-8-8
- 注册时间
- 2010-5-7
- 听众数
- 3
- 收听数
- 0
- 能力
- 0 分
- 体力
- 6 点
- 威望
- 0 点
- 阅读权限
- 20
- 积分
- 21
- 相册
- 0
- 日志
- 0
- 记录
- 0
- 帖子
- 38
- 主题
- 0
- 精华
- 0
- 分享
- 0
- 好友
- 0
升级   16.84% 该用户从未签到
- 自我介绍
- 一个爱好数学的求知者
|
Summary
: k2 r" \; L# ^! oUsing techniques from differential game theory, we model the velociraptor) {$ Z5 o9 C* M1 y# Q
hunting problem by means of a semi-discrete computer algorithm.
; r" e, E- x7 u9 b7 Z$ ^By defining predator and prey behaviors in terms of **, intuitive principles,
( s- l( J+ A+ J( r& Jwe identify a set of strategies designed to counter one another, such
+ e! i2 b H l2 z) j, p+ n' Q2 u1 t7 Tthat no one pure predator strategy or prey strategy defines an optimal behavior
7 n$ k. P/ O6 y" F+ L9 ~6 B, x$ Ppattern. Instead, the ideal strategy switches between two or more pure4 K# C0 C1 ?4 L* y
strategies, in an essentially unpredictable, or protean, manner. The resulting
' {+ Q; e, a! k Joptimum behaviors show a mixture of feints, bluffs, and true turns for the
) o2 h2 r- L3 T- X- b, P" mthescelosaurs, and a mixture of predictive interception and ** pursuit for
% u( I+ H( i1 s1 O y& Mthe velociraptors.5 G0 r2 L& T, i$ j
Finally, using these strategies, we demonstrate a conclusive advantage for
: \( {0 V* c& S! o; Yvelociraptors hunting in pairs over velociraptors hunting in isolation. |
|