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- 自我介绍
- 一个爱好数学的求知者
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Summary+ @! r. T) S* Z* W
Using techniques from differential game theory, we model the velociraptor
b7 e- O: f. f% Zhunting problem by means of a semi-discrete computer algorithm.
4 h) P: g# z$ UBy defining predator and prey behaviors in terms of **, intuitive principles,# k" f. `, D, y- f
we identify a set of strategies designed to counter one another, such) q- w& F! d8 U
that no one pure predator strategy or prey strategy defines an optimal behavior [' `& O( A' i3 @5 I
pattern. Instead, the ideal strategy switches between two or more pure
5 ?, e! L. M) A7 }/ cstrategies, in an essentially unpredictable, or protean, manner. The resulting
9 C. {2 s& w# A. E) t' H& X& foptimum behaviors show a mixture of feints, bluffs, and true turns for the1 Z# e* J4 h8 p" z4 v
thescelosaurs, and a mixture of predictive interception and ** pursuit for
4 T9 g6 m! O: h, `the velociraptors.
! ? X: W; a; o1 H% cFinally, using these strategies, we demonstrate a conclusive advantage for
# A3 k, b4 l2 M- U( l1 ~velociraptors hunting in pairs over velociraptors hunting in isolation. |
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