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(长春 石琳)
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( O2 A& ]# S( n- o7 `: L# ` 在许多游戏软件中,我们经常能看到这样的场面:当某一设施爆炸后,屏幕画面会伴随着轻微的振动,使人感到身临其境。笔者编写了一个函数void MoveView(int x,int y);通过CRT控制器将屏幕视角左上角坐标移至 (x,y)处,使画面相对移动,从而产生振动效果。程序由Borland C++ 2.0编写,采用VGA 12H模式,代码小、速度快、运行效果形象逼真。
5 L. m* R3 G1 T6 ?" g. d. o // filename: SHAKE.cpp9 ^! e; L7 E A! g, B
// maker: ShiLin. v7 R5 d/ E" I' O
#include
! s( }! E3 l5 e #include
0 i. `. i. _# H3 K3 \, _ [ #include
) R& o+ s: r/ ?- b #include
! j- _( H" `$ Z# v( B void MoveView(int x,int y);4 [, r3 a" Z1 V ` w! X
void main(void){. s, A1 v) [/ O, A9 V* t. X, I
int gdriver,gmode;
4 `* R$ ^6 C* |0 d+ T! U gdriver=DETECT,gmode=0;
7 C/ ?1 a/ X+ h5 v' C% y: O initgraph(&gdriver,&gmode,"BORLANDCBGI");
7 d4 z- z2 {0 h& x4 F+ [' b( ` rectangle(100,100,200,200);$ {$ Y8 m, ^% [3 L' @
outtextxy(100,250,"Press Any Key to SHAKE ...");
& f i* e( ^% h getch();! g( j0 j. b8 k$ Y# |! |! W. d
for(int i=0;i<20;i++){5 u* O- F; l* s" {- Q9 C# ^
MoveView(10-random(20),5-random(10));
' ~7 d9 ~! K8 n: O6 ~ delay(50);7 G8 M* V% d1 s% E/ B
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MoveView(0,0);
8 j% f# L+ ~8 s3 V getch();
0 W0 c. H4 I' U* ]. K closegraph();4 {- V5 @; L7 u! r* x$ Y
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void MoveView(int x,int y){
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unsigned int whole;
0 E- F- Q* S; p7 f( C, ?$ D! t char low;
& _, u7 {- ~( c( N6 D$ Q }adr;" ~4 O2 r0 [$ O# p: s6 {
unsigned char high,low;4 |8 i, `0 H6 F+ S1 g
adr.whole=y*80+x/8,$ q4 p3 l' Q) T( C+ E) P
low=adr.low,
. ^4 q, z* d1 {! V" v high=(unsigned char)(adr.whole>>8);9 g' B; z9 {5 M! g
outportb(0x3D4,0X0C);
3 r* G9 @* J7 f- Y8 ^; h4 q" u outportb(0x3D5,high);
; q" h4 Y( W1 f' v( Y9 e outportb(0x3D4,0x0D);( I3 [8 Q" F4 c- j2 h
outportb(0x3D5,low);; s% R4 o/ C' n2 D/ j
}
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