2 U; D k3 w1 x$ V3 E( K6 tpublic class RBTree {) j# M" I5 ?, D1 J u# n: o
static class RBTreeNode {3 M' h9 c- o+ I& I
public int val;) A, V3 \9 P( {; `+ d. m3 x1 s
public RBTreeNode left; 7 |' Z6 _1 a5 J public RBTreeNode right;2 ~( o, K) i4 V) N
public RBTreeNode parent; ( F2 W9 q, E" n3 ^ public COLOR color;2 Q4 p$ ~( p9 r- E6 l/ z) c
( I! {, [ R+ W# w: c, w( v public RBTreeNode(int val) { * E6 i2 {# D1 M4 v this.val = val;% m) e. Z `. W
//默认插入的节点的颜色是红色,如果是黑色会造成插入的麻烦: ; K' T( w; Z: q% ?7 S. Q# ?+ c& W //由于要满足任意一条路径上的黑色节点的个数相同,所以要在其他路径上新添加一些没有意义的黑色节点 u3 Q% c7 B% U" a$ p$ k, I. n //而插入的节点是红色节点,我们只需要调节该路径上节点的颜色7 L$ d k7 U4 p: K: ^
this.color = COLOR.RED;; m& \6 z, v* M, b% x, x# Q* ^
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/ ]3 x7 ]% S: A; [. @9 ~ public RBTreeNode root;# n; u" j' j4 p
- z% A6 _0 }. K% E) j; g; T public boolean insert(int val) {5 R) t- M; i# J3 w
if(root == null){, r `# S( a& c: q6 J9 \1 k
// 插入第一个节点时直接给根节点赋值即可2 s6 \ r: l/ R7 Y0 u
root = new RBTreeNode(val);0 U8 ~; I' r7 d0 Y( S
root.color = COLOR.BLACK;% h" ~7 |/ L b/ W5 N9 |
return true; ! J* q0 }/ e& G% o, H# z } 5 ^# i( g1 e% V6 `& c# i3 q5 Q RBTreeNode node = new RBTreeNode(val);0 g) H$ V4 q2 S! ]
RBTreeNode cur = root;1 y6 P' Y& A* P: M& S% v
RBTreeNode p = null; ; O4 F8 @6 u/ A% b // 寻找待插入节点的位置0 I& M0 |" \5 D! ^( ~( F i5 b. o
while (cur != null) { ( r8 c; T/ G0 q1 \' u if (cur.val < val) {* c- a$ q1 s T
p = cur;1 z7 b$ t) K0 m w' X
cur = cur.right;2 i! q* S' M2 a5 R5 B$ j
} else if (cur.val == val) {( ` c8 N' Q! H F" b- ]
return false; 1 v p* x1 e! C) l( J. o1 _' T } else { & h3 [. b' \; r7 `7 z0 B% M p = cur; + {5 v1 K7 m3 d: Y/ c cur = cur.left; 6 K% s2 H. y8 A, @ }/ k7 Q7 c' G1 t. A' g, R
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if (p.val < val) {! M# ^: | L) ]( n: S# \
p.right = node; 7 K/ h% N4 h, K7 M: K } else if (p.val > val) { 8 q7 C, f) x+ [, J p.left = node;+ Q9 Z3 ] n2 K; G8 }
} a) q; ?2 Z/ V1 d( ? node.parent = p; 9 [7 h, x, I0 t" }$ H; a; D$ d cur = node;% ]( Q) y3 g' j
// 调整红黑树结构+ ^* g4 e1 w$ q+ |# y
while (p != null && p.color == COLOR.RED) { ; R7 S3 F. M3 K/ g RBTreeNode pp = p.parent; 9 | c# [1 a& `1 k; _0 { if (pp.left == p) {. M% K4 j) N! E# s% H: h
RBTreeNode uncle = pp.right; 3 |; P- Y* A5 f" r" m // 叔叔节点为红色 1 H$ e' H- d' B- S' r( x8 r/ c if (uncle != null && uncle.color == COLOR.RED) {5 m' C2 m" R1 } V# f8 b/ ^) s
p.color = COLOR.BLACK; - @7 Y8 O0 ]5 G/ z uncle.color = COLOR.BLACK; / c2 b2 l2 K4 M8 L2 X& \" k' n1 f& b pp.color = COLOR.RED;3 ~9 C' V6 e9 O( _# z
cur = pp;+ D/ F; x8 Z( Z
p = cur.parent;7 H5 q( u! ^ j6 P5 n/ B
} else {) ]" J0 C& b' h1 k# S+ M! R' J
// 叔叔节点不存在或为黑色 . f+ Z* i5 w6 D& g* t4 j* y0 s2 ` if (cur == p.right) { 8 w- ^4 N! }9 n9 } rotateLeft(p); 5 t8 c" j4 `1 S, g! `' b- ^ RBTreeNode tmp = cur; 0 \& y- b; f5 a cur = p;6 Z9 E8 O0 S1 ?( Q
p = tmp; * b2 X7 s r0 a5 l: V1 H }4 e" D) w* Z, |7 U$ @% n3 E/ m" s
rotateRight(pp); 7 d. B% I: F H; Q B' L( L pp.color = COLOR.RED;: u0 L ~; v, G
p.color = COLOR.BLACK; + @0 I. _% y% b( y8 | w% J! \ }) G0 c" i7 N1 H( P0 b/ @# D2 G
} else {; Y1 s8 U j M2 b
RBTreeNode uncle = pp.left;$ Q& ~$ V, `* n3 J6 }9 _
if (uncle != null && uncle.color == COLOR.RED) { : d* U) t, R! k; p; f6 q p.color = COLOR.BLACK;, O: y. w P3 Z9 D
uncle.color = COLOR.BLACK; : E& {9 z! S$ C4 I" d+ y0 N& \ pp.color = COLOR.RED;4 o4 @# Q2 l' ?$ [/ j: j! ~* C8 g* l
cur = pp; $ U3 i+ n) h2 ^# J) b p = cur.parent;: O7 r2 I. ?8 I. F3 t
} else {) Z4 D6 i1 @1 f: M& C( l8 Z8 }
if (cur == p.left) {2 o1 b0 _7 K* L3 s
rotateRight(p);1 |/ W; p+ h. B i" M: d
RBTreeNode tmp = cur;1 C) A# I7 w7 e7 m7 ^
cur = p;, N& T" A/ Q) V
p = tmp;, ^0 l6 v9 S/ H2 u! _+ z8 d) i. a
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rotateLeft(pp); ( X" T3 b ^9 B# o* M( ?2 s pp.color = COLOR.RED; l5 S/ k5 T7 Y1 Z/ u
p.color = COLOR.BLACK; % }) N$ V0 p5 l) D+ d; N% ?1 p }% ?+ V3 A/ {) B
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} % k- {8 U; L8 O3 s2 u8 ^, V //这个必须加,因为在插入的过程中,红黑树的根是在变化的,而变化则导致根节点的颜色得不到保证 7 {7 s: P' r, Y& S //尤其是遇见第一种青光将pp的颜色设置为红. 5 P: ?- T5 j+ u2 A, X root.color = COLOR.BLACK;# t$ b( X3 A, h& l" J% t
return true;6 m# x& f, P/ G5 _+ w3 T2 u6 J
} $ w! d% G6 N/ b6 Q1 {$ t. \$ k; K. ^. i5 d
private void rotateRight(RBTreeNode p) { ) e: I: i% L* x. g8 V' [7 _. a RBTreeNode pp = p.parent; # U+ H$ V, q3 P( M" c RBTreeNode newRoot = p.left;3 o( B7 f: n/ ^: ~1 z
p.left = newRoot.right;/ Q1 [5 r4 `8 L c
if (p.left != null) {. e8 S- `2 W8 J2 o
p.left.parent = p;8 L( z' j Y: ?, d1 }5 }" O
} 5 o1 E$ Q4 n! ~1 q& j, [. o8 m. H newRoot.right = p;- a7 D6 X% I. S: g5 `7 e
p.parent = newRoot; 6 ]# i% J1 f& \5 i) w" P if (pp != null) { 6 E3 _# }* A8 Z) [$ C8 y# E8 L6 F if (pp.left == p) { 9 K5 c/ t; y' v! J pp.left = newRoot; " b$ h8 K9 F1 k# C newRoot.parent = pp; - ~$ J' q+ \1 {9 P9 \ } else if (pp.right == p) {4 g! o& C8 Y1 p$ ?+ Q- t3 r
pp.right = newRoot; ) E5 [& t/ s! c9 ^, G newRoot.parent = pp;, P. }2 e l1 f' \
} + k0 j/ C/ W$ K/ F% s* o" { } else { 4 j- C* o: t* p* a( P b newRoot.parent = null;! ]) @3 u. e/ o. c
root = newRoot; ! Y8 V3 ^8 j% J; K' V' l5 H } 4 v3 R9 d1 X4 U- Q } 6 ]% B" a) I& f5 C% R- M& [* X* I% R i, H: ? j
private void rotateLeft(RBTreeNode p) {5 b% O! n. _, A
RBTreeNode pp = p.parent; $ N _% D( P F% s RBTreeNode subR = p.right;3 Y6 k# K; y5 @2 O
RBTreeNode subRL = subR.left; & w- d+ I' M2 B2 }* Z p.right = subRL;: [5 x; q5 E* O5 g0 M1 y
if (subRL != null) { / i% }3 F- A: ?- q, {0 L0 U subRL.parent = p; - u$ o: V/ R1 S& D2 k } 4 X+ c: J' L/ W4 h" H0 |. W6 ^% U/ n subR.left = p;7 @& Y% m+ f8 h: f0 D+ P& D
p.parent = subR;8 \6 c; |1 w' p) Y
if (pp != null) {3 g' z& `, c+ _* P x" x8 x3 U
if (pp.left == p) { $ F8 c8 V. K- f! k! x6 v pp.left = subR; . A- K& Q3 _ ~& X3 s subR.parent = pp; ' o) y; a* u1 U! g } else if (pp.right == p) { ( g( R* w, K6 Y& |1 w" A; B' W pp.right = subR;7 T4 L ?5 S: h( R- J/ g0 N" B! y
subR.parent = pp; ; |/ t/ }5 [) p0 W: c: J }% Z/ M; }1 e' m, f
} else { - u v$ |5 v( j3 c p t+ I1 H4 e subR.parent = null; 1 ?% R# ~+ p6 ]0 \2 I0 H3 W root = subR;$ D; f4 y. t9 ]! S9 c& L
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