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书名BEHAVIORAL MATHEMATICS3 l4 C( s I. b, `4 u2 P, L
FOR GAME AI7 ?! G5 p; T& A; t6 d9 S: l/ @" z1 l; a8 i
页数4812 w- W/ N) b# V" l
出版社Course Technology
, j7 t& r, B T# I7 eISBN-13: 978-1-58450-684-3
2 y* h/ [0 z% M9 ~. Y: P3 y目录Part I Introduction 1 G( S' K2 m4 R
1 Why Behavioral Mathematics? 3
$ D* x0 R: ~) u& ?7 {8 p5 uGames and Choices 4
5 R: T3 Z0 ], C9 k. Y z; OGoing Beyond Looks 10
, r# W/ W- p9 g9 p! t& E0 @0 B- N2 Observing the World 15
' I, o% M/ D; A! p4 E" zIdentifying Factors 169 f/ w5 K7 a+ j+ P8 V
Finding Hidden Factors 225 |& i: E! y* z; r" J. g7 ]
Quantifying Observations 24
. n+ M9 o% ~0 f' uNeeding More Than Observations 28* P9 h1 a$ W R# O
3 Converting Behaviors to Algorithms 29% e1 h& B& j1 E3 f% O/ f H
Using Numbers to Select 30# r" v. u: @- Q$ P8 E
Using Numbers to Define 33
/ S1 t; j2 l, _& V5 @& W& [Using Algorithms to Construct Numbers 37
; K! y0 r4 y( J7 rPart II Decision Theory 43
5 O; y7 `3 G. u- f3 `4 Defining Decision Theory 454 ]: H) Y1 E- L) \8 q
Normative Decision Theory 45
& S# N& U' y( w) aDescriptive Decision Theory 48% M. N1 r4 B b4 N( D$ C& b
The Best of Both Worlds 510 r" Z ]2 W/ G9 `; {3 B- q
5 Game Theory 55
! U r3 Z9 h7 r( M5 ^% rStarting Simple 56
0 U [: r" D( J) t9 O; v8 [Matching Pennies 57
7 k* P+ c4 d: j zPrisoner’s Dilemma 616 o+ d. P; z! K4 Q+ J$ T
Contents ; m1 G5 s& x2 B2 T. s [2 p
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